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Kahoot is another quiz tool, but one that has a different effect on the class. This is more of a game and lends itself to energising the class. A Kahoot is basically a multiple-choice quiz, usually based around a central image. Teachers design questions and stipulate the correct answer(s). A time limit can also be set for the quiz. Once created and given a title, the Kahoot can be launched. The teacher displays this on the screen and a game pin will appear. From the students device they go to the Kahoot app, or website and enter the game pin and a nickname, then the game begins. As each question is displayed, the timer counts down and students are given 4 options on their devices. Points are awarded for correct answers and faster answers gain more points. A running scoreboard appears after each question to keep the class up-to-date. This is a good activity to conduct collaboratively in groups or pairs. Although it has a dynamic effect of class energy, it is limited in scope when compared with Socrative.  

Socrative is possibly one of the most versatile digital teaching tools and offers a dynamic way to interact with learners through technology. Essentially designed as a polling tool, Socrative has developed into a way to conduct quizzes and even assess students. There are two portals to Socrative: the teachers', and the students'. Upon signing up, you are allocated a 'room' (which you can rename later). On the teacher dashboard is the option to run a quick quiz, or to manage or customize quizzes along with some others. Students log in to the student portal and enter the room name. Once they are in, they wait for the teacher to start a quiz, and then answer as directed. Question types can be MCQ, T/F or open questions. Feedback can be programmed and responses displayed in real-time on the screen. 

Dynamic Quiz Tools

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Kahoot

Socrative

my room: paul@icte

One more quiz tool that will interest educators is Infuse Learning. This tool enables you to do slightly more than Socrative, but is a bit harder to navigate and manage. In addition to asking MCQ, T/F questions and open questions, you can create ordering and drawing items. The ordering allows students to drag and drop while the drawing actually provides screen annotation tools for learners. Perhaps it would work for a picture dictation task. As above, learners log into a room on their devices and the teacher runs the quiz. 

One further thing that this tool does is it lets the teacher push links to student devices. There is lots of potential to explore

 

Infuse Learning

Room: 56724

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